

In addition, Bordeaux is an awesome city as it's big enough to have plenty to do, but small enough that you can walk across it in half an hour.

So you should always have access to everything you need to be happy in the office. We're always open to suggestions regarding new tech and hardware, learning resources like books, patreon subscriptions, or training and of course everyone gets to pick what goes in the junk food cupboard. While we're an indie company, our financial stability allows us to offer the kind of work environment that we always wished we could have, so we're always scheming new ways to make our work lives enjoyable. Well, at least, we were doing this before Covid happened, and plan to do it again if events are ever a thing in the future. We also do regular trips to some of the most legendary gaming events in the world, including excursions to National Parks and other such shenanigans (team building right ? ), so there's plenty of opportunities for motivated people to get out and see the world. If you're working at Evil Empire you will NEVER crunch (it's nuts that this has to be said), you will have excellent health cover, five weeks paid leave (plus public holidays), subsidized meals, flexibility with work time, free fruit and other noms and of course as much coffee as you can drink. This not only means we work on a more "human" scale, but also that everyone can really impact the game with their ideas and initiatives. While we're currently growing rapidly, we pay a lot of attention to ensuring that we maintain small autonomous teams (10-15 people max). The name of our studio is a dig at some of the shadier aspects of the game industry and, if you have a sense of humour, a signal that we're all about being the exact opposite (also, some people didn't like the "Cat Nap Studio" suggestion.in spite of it clearly being the better choice).Īs we start work on new amazing projects, alongside continued support for Dead Cells, we need to ensure that we're working with the latest technology and bringing in a talented and experienced team capable of leading ambitious projects. We work in the same open space as Motion Twin and regularly beat them in Nerf wars and Smash.


Evil Empire is a studio formed in early 2019 by a few ex-Motion Twin people with the intention of creating more Dead Cells and using that as a stepping stone towards making our own games.
